转自
http://casario.blogs.com/mmworld/2004/10/flash_and_desig.html
Flash and Design Patterns
Design Patterns offer timeless and elegant solutions to common problems in software design. They describe patterns for managing object creation, composing objects into larger structures, and coordinating control flow between objects.
I list some of Design Pattern re-code in Actionscript 2 :
Introduction to design patterns
http://moock.org/lectures/introToPatterns
An example of the abstract factory pattern
http://www.design-nation.net/en/archives/000411.php
The State pattern and game development
http://www.design-nation.net/en/archives/000398.php
MVC Pattern
http://moock.org/lectures/mvc
Using the Singleton Design Pattern in Flash (not free)
http://www.communitymx.com/abstract.cfm?cid=92139
The Singleton Design Pattern
http://www.tweenpix.net/archives/000277.html
The Command Pattern
http://www.tweenpix.net/archives/000423.html
Tha Abstract 2 Pattern
http://www.tweenpix.net/archives/000316.html
The Abstract Factory pattern
http://www.tweenpix.net/archives/000336.html
An example of the proxy pattern
http://www.design-nation.net/en/archives/000360.php
Architecting for Flex and Remoting RIAs - The Business Delegate
http://www.richinternetapps.com/archives/000021.html
Composite Pattern
http://mxblogspace.journurl.com/users/compiled/index.cfm?mode=article&entry=920
Have a nice readings !!